3v3 League Rules - please review these with your players

Rules of Play:

  1. All games will be NO INTENTIONAL CONTACT

  2. All games will be two 22 minute running time periods (3 minute warm up and 1 minute halftime)

  3. Face-offs will occur only at the beginning of each period and play does not stop for a puck hitting the netting, ceiling, speakers, etc... Play it.

  4. When play is stopped due to the goalie controlling the puck, a whistle will signal the attacking players to vacate the zone. Once an attacker has exited the zone, the player may re-enter to resume play immediately. Attacking prematurely may result in a penalty for the offending team. When a goal is scored all players must tag up and all be out of the zone together before attacking.

  5. 2 line passes: This would be a pass where the passer is behind their own blue line and the receiving player is across the offensive blue line before the puck crosses. If a player is straddling the blue line and receives the puck on their stick across the blue line, as long as they still have a foot in the neutral zone, they are good. If a player sends an area pass across both blue lines and the puck crosses before the player he was passing it to crosses, the play is good.

  6. Teams do not switch ends after each period.

  7. Penalties will result in a penalty shot with all other players chasing the shooter and the puck continuing to be live after the penalty shot. All players must line up at the far blue line on two knees when the ref blows the whistle all players leave. If players leave early the shooting player will get another shot whether they have scored or not. Both will count.

  8. Minor Penalties: Tripping, interference, hooking, holding, slashing, cross checking, high sticking and too many men... ONE SHOT

  9. Major Penalties: Checking, boarding, slashing, roughing, spearing, high sticking, elbowing, cross-checking, etc... TWO SHOTS. When a major penalty is called, the offending player must leave the ice for the shots and shift.  The first shot is no chase.  Some penalties are listed in both areas and are left to the refs discretion as to how many shots.

  10. Match Penalties: Kicking, head contact, and intent to injure.

  11. When a player receives 4 minor penalties,  2 major penalties, or throws a punch - they are ejected for the remainder of that game. A referee, at his discretion, may eject a player from any game for misconduct or intent to injure.  The referee will report any ejections that warrant a further suspension.

     

  12. All LumberYard leagues have a zero tolerance policy on verbal or physical abuse to our referees.

  13. All players ejected from a game for a match penalty, misconduct or intent to injure are indefinitely suspended from the league. Anyone throwing a punch or making a play deemed intent to injure are suspended for a minimum of one game. The LumberYard will accept requests for reinstatement and evaluate them on a case by case basis.   

 

Teams:

  1. Only registered players on team rosters or waiting list may play

  2. A team shall be composed of 7 to 14 skaters and one (1) goalie

  3. Roster substitutions for playoff games must be submitted and approved. Substitutions may only be made if your roster is less than 5 players and a goalie. All submissions must be sent to Lee Erickson at lee.erickson@lumberyardsports.com at least 4 hours before the game for approval. Submission must include the substitute player's name, birth date, and level for the following winter season. The LumberYard will allow substitutions from lower levels playing up, but will not accept higher levels playing down.

  4. Each team will play with four (4) players on the ice - 3 skaters and a goalie.

 

Shifts Minor Mite League (optional):

  1. Player shifts will be one (1) minute and fifteen (15) seconds in length. A buzzer will run to signal the end of each shift.

  2. Bench doors MUST remain closed until the sound of the buzzer.

  3. Once the buzzer sounds, players must relinquish control of the puck immediately and vacate the ice. The new players may enter onto the ice surface immediately.

  4. In the case of a shortened bench due to injury or ejection(s), at the sound of the buzzer, all players must make contact with the bench boards; the double-shifted player(s) may then rejoin the action after having touched the bench boards

  5. Failure to immediately relinquish control of the puck at the sound of the buzzer or new players entering the ice surface prematurely may result in a penalty (see Minor Penalties) for the offending team.

  6. If the buzzer is to sound during the course of a penalty breakaway situation, the clock will be held and the players will be allowed to finish the exercise but must vacate the ice at the sound of the buzzer.

 

Coaches Managers:

  1. There must be a coach on the bench for all games. No friends, injured players or players not dressed for the game. 

  2. Up to (3) three coaches, assistants or trainers may be on the benches. All bench personnel must be a minimum 21 years of age. 

  3. Coaches are required to make every effort to ensure EQUAL ICE TIME for all game participants and there is to be no shortening of the bench.

  4. Any bench personnel having been ejected from a game, for any reason, will be automatically suspended for a minimum 1 game and subject to further review for possible expulsion from the league. INAPPROPRIATE BEHAVIOUR, CONDUCT OR LANGUAGE WILL NOT BE TOLERATED

  5. Coaches must keep score for their own team by pushing the +1 goal button when the ref signals goal.

  6. Coaches must sign the score sheet after the game on the agreed upon score.

  7. We keep the actual score on the scoreboard

                    Note:  Tiebreakers for playoffs: Winning Percentage(if games not all games have been completed and to account for ties), HTH, Goal Diff, Goals For, Goals Against.